# Effort

This factor **acts as** a *win chance modifier*, additional to phase (element) and experience. \
The maximum effort will be 100 points for the user to allocate to three rounds at the time of tournament registration. The allocation can range from 0 to 100 with increments of 25 points, therefore, 0, 25, 50, 75, and 100 will be allowed. This is also calculated by the difference between the pair, **MAX CAPPED at 35%** \
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Formula: Modifier = (Effort of A - Effort of B) / 100 \* 35% E.g. (100-50) / 100 \* 35% = 17.5%

**Sample Data and Calculation**\
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Given Attack-Water-200Exp vs Defense-Fire-0Exp.\
We get the base chance, phase modifier, and exp modifier which yield a win chance of 45% vs 55%.\
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**Cases**\
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1\. 25 points vs 100 points = (25 - 100) / 100 \* 35% = -26.25%\
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Calculated win chance will be 18.75% vs 81.25%\
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2\. 50 points vs 50 points = (50 - 50) / 100 \* 35% = 0%\
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Calculated win chance will be 45% vs 55%\
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3\. 25 points vs 0 points = (25 - 0) / 100 \* 35% = 8.75%\
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Calculated win chance will be 53.75% vs 46.25%
