# Effort

This factor **acts as** a *win chance modifier*, additional to phase (element) and experience. \
The maximum effort will be 100 points for the user to allocate to three rounds at the time of tournament registration. The allocation can range from 0 to 100 with increments of 25 points, therefore, 0, 25, 50, 75, and 100 will be allowed. This is also calculated by the difference between the pair, **MAX CAPPED at 35%** \
\
Formula: Modifier = (Effort of A - Effort of B) / 100 \* 35% E.g. (100-50) / 100 \* 35% = 17.5%

**Sample Data and Calculation**\
\
Given Attack-Water-200Exp vs Defense-Fire-0Exp.\
We get the base chance, phase modifier, and exp modifier which yield a win chance of 45% vs 55%.\
\
**Cases**\
\
1\. 25 points vs 100 points = (25 - 100) / 100 \* 35% = -26.25%\
\
Calculated win chance will be 18.75% vs 81.25%\
\
2\. 50 points vs 50 points = (50 - 50) / 100 \* 35% = 0%\
\
Calculated win chance will be 45% vs 55%\
\
3\. 25 points vs 0 points = (25 - 0) / 100 \* 35% = 8.75%\
\
Calculated win chance will be 53.75% vs 46.25%


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://fusionbattle.tothemoon.net/battle-logic/effort.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
