This factor acts as a win chance modifier, which means that in the case of advantage, add rate to the base win chance (getting from the battle position). Use subtract in the case of disadvantage. Rates are as follows: Highly Advantage = 10% Slightly Advantage = 5%
Advantage/Disadvantage diagram Let’s focus on Wood. From this diagram, it can be seen that: 1. Wood has a high advantage over Earth 2. Wood has a slight advantage over Water 3. Wood has a slight disadvantage to Fire 4. Wood has a high disadvantage to Metal
We then have special phases (elements) which are Dark and Light.
Dark has a slight advantage over 5 elements beside Light Dark has a slight disadvantage to Light Light has a slight advantage over Dark Light has a slight disadvantage to 5 elements, beside Dark Sample Data and Calculation Given Attack vs Defense. We get a base win chance of 25% vs 75% from the battle position. Cases 1. Attack-Water vs Defense-Fire = modify win chance of Water by +10% and -10% to Fire Calculated win chance will be 35% vs 65% 2. Attack-Fire vs Defense-Water = modify win chance of Fire by -10% and +10% to Fire Calculated win chance will be 15% vs 85%