Experience

This factor acts as a win chance modifier, additional to phase (element). Calculated by the difference between pair, MAX CAPPED at 10% Formula: Modifier = (Exp of A - Exp of B) * 0.1% E.g. (100-50) * 0.1% = 5%

Sample Data and calculation

Given Attack-Water vs Defense-Fire. We get the base chance and phase modifier, which yield a win chance of 35% vs 65%. Cases 1. 200 Exp vs 0 Exp = (200 - 0) * 0.1% = 10% (Calculation results in 20% but hit a max cap) Calculated win chance will be 45% vs 55% 2. 50 Exp vs 100 Exp = (50 - 100) * 0.1% = -5% Calculated win chance will be 30% vs 70%

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